PlaneShift Unreal Release 0.7.44

By PlaneShift Team, July 27th 2024      3 comments.

Greetings PlaneShifters! A massive release just landed! We hope you like it.


This release cannot be updated through the PSLauncher, so you have to download it from our Download page.

Here is the list of changes for 0.7.44:

Character upgrades
The player characters were created at different times, some 20 years ago, some few years later, but pretty much all of them had textures which were good 20 years ago. Was a big decision to upgrade due to the time required. We are speaking of 14 characters, each one with a minimum of 6 pieces (head, torso, arms, hands, legs, feet), and some having hair, wings, beard, tails, ... and all those pieces may have different textures (base clothes, leather armor, chain armor, plate armor). We didn't touch the newers ones , namely Ylian Female, Lemur Female and Lemur Male. Those were already built well.
- Higher quality textures. We modified nearly 1000 textures. The upgrade was from 2 times up to 16 times for the very old ones. There are still textures that despite the upgrade look very old, but this will be for a future improvement.
- Upgraded geometry. From a minimum of two times to a maximum of four times the polygons. This gives a more rounded look to pretty much all body parts and hair.
- Removal of all (hopefully) gaps between swappable body parts. Improved the relative weight for smoother animations.
- Removal of the most significant stretches/compressions when textures gets applied to the geometry. Please note there are still a number, but with the resources that we have... that's ok.

Character customization
- The kran now has new options in character creation to add custom crystals to its body
- The Enkis now have new options in character creation to add custom jewelry like earrings. It's not possible at the moment to buy this jewelry in the game for existing characters. So if you really want it on an existing character, contact us in Discord.

Item upgrades
- Updated textures and meshes for all existing shields. Textures are four times better, and geometry slightly improved, making the shields more round/smooth.
- Upgraded textures and geometry of some old weapons. This includes double axe, normal axe, dagger, staves, wands, ...
- Changed the models for some maces with newer/better ones.
New items:
- Added new sunshine and shadow squadron shields.
- Race specific weapons and shield. The idea for the future is to create some quest chains, where you will learn more about the traditions and history of your race, and during the journey you will earn some race specific weapons or equipment. With this idea in mind, we created an initial set of new items. In this release we have: Diaboli dagger (called Driss), a kran sword (called Krando), an enkidukai doubleknife, a lemur long sword (called Estroon), a dwarven greataxe, a dwarven shield, a Klyros dagger (called Hookknife), a Klyros long sword (called Hookblade), a Klyros shield, a Dermorian long sword (nearly a two handed actually).
- Added new Diaboli male mage robe.

New features
Added new inspect window on all items (not containers), if you right click on an item, it will bring up the detail window, and in the detail window you now have a new "eye" icon, press that to enter the inspect mode. To exit inspect mode just right-click again.
Added new /item window for GMs. This window allows GMs to see items by category.
Added new system to decide the skin variation of lootable weapons. If a weapon is rare (meaning it has rare modifiers) it may look different from the base model/skin.

Others
Simplified the initial Stone Labyrinths area introducing one-way drops. This will make it way easier to find the exit.
Fixed crash when attacking items
Added display of decimals for item quality where applicable. This makes it easier to get a sense of the decay speed.
Fixed the /ban command.
Fixed problem in Dryken plane with the righ-click tooltip appearing for first player in game only
Fixed magic portal. It will tell you if it's not active and will not teleport you to wrong place anymore
Added hints for stats window in char creation
Better rotation of the character with mouse during char creation.



All the bugs are tracked on our Flyspray, where you can register and add your findings.
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